XCOM 2 CONSOLE | XBOX ONE PREVIEW
With XCOM 2 launching this week on Xbox One and Playstation 4, the main question on everyone’s mind is; how does it run compared to the pc counterpart?
Oddly enough, Firaxis never released any gameplay footage of the console versions before launch which already raises a few red flags, however from what I’ve seen it’s not all that bad. Compared to the PC version, the game basically looks the same if not a bit better but my PC can only handle it at medium setting so from my perspective it did look better on Xbox One. Although looking at how to game performs on a high end system, the PC does look slightly sharper.
The game runs at 30FPS but I’ve seen a few dips and pop-ins, nothing too distracting though. Loading times are more or less equal to what I had on the PC version but keep in mind that I do not have the most powerful rig out there. You still have your odd animation glitches which are unique to XCOM but the game doesn’t perform nearly as bad as the PC version did when it launched back in February.
Bringing a strategy game over to console, you always have that question of how a mouse and keyboard configuration will work on the console system but rest assured that playing with a controller feels smooth and easy. In fact, I prefer to use the controller so I wonder why Firaxis haven’t brought out controller support for the PC version?
It is important to note though that if you want the full XCOM 2 experience, in other words all of its DLC, then you’d be better off purchasing the Digital Deluxe Edition on the Playstation or Xbox store as the disk version of the game does not include any DLC. You can purchase the DLC separately though but it’s cheaper to purchase it as a bundle.
Overall they have done a fantastic job porting the game over to consoles but it will be interesting to see how the game holds up during later mission which becomes more cluttered with enemies and debris.